Paladin

Paladin

Light Light Defender Defender Midnight Midnight Tier 3 Tier 3 S

Basic status (Lv. 99)

ATK
3036
DEF
3897
HP
14955
Basic Attack Attack Charge SP: 1-2

Attack single enemy 1 time to deal 55% of your final ATK as damage.

Radiant Charge Attack SP: 4

Attack single enemy 2 times to deal 110% of your final ATK as damage.
If you are in the Shield state, grants Aura Of Light.

Aura Of Light — Increases Heal Bonus Received by 50%. (Unstackable) (Removed when HP decreases)
Shield — Protect the target from enemy damage.
Radiant Resolve Buff SP: 5

Grants Shield equal to 55% of your final DEF to single deployed ally and yourself for 4 turns.

Shield — Protect the target from enemy damage.
Light of Hope Buff SP: 12

Grants Shield equal to 220% of your final DEF to all deployed allies for 1 turn and grants Aura Of Light.
Additionaly grants 20% Increase Dark RES to all deployed allies for 2 turns.

Aura Of Light — Increases Heal Bonus Received by 50%. (Unstackable) (Removed when HP decreases)
Shield — Protect the target from enemy damage.
Increase Dark RES — Increases Dark RES by 20%. (Unstackable)
Break Break

Attack single enemy 1 time to deal 200% of your final DEF as damage.
Grants Break to the hit single enemy.
Grants 15% Increase Light DMG to all allies for 2 turns.


Break — Neutralizes the enemy for 1 turn.
Increase Light DMG — Increases Light DMG by 15%. (Unstackable)
Trait Trait

When an ally uses Recovery, grants Shield Of Light to yourself for 2 turns.
If Shield Of Light is fully stacked, grants 20% Increase RES to all deployed allies for 1 turn.

Shield Of Light — Increases DEF by 2%. (Up to 10 stacks) (Unremovable)
Increase RES — Increases RES by 20%. (Unstackable)
Passive Passive

When entering battle, grants 10% Increase Light DMG to all allies.

Increase Light DMG — Increases Light DMG by 10%. (Unremovable)